
Melee & Ranged Damage Bonuses
Last updated by Depardieu on September 3, 2026
This document covers the damage bonuses you get from your stats. Your overall damage bonus is determined with this formula:
meleeBonus = level / 10 (Knight, Dark Elf, Dragon Knight only) + strBonus + baseStatBonus
rangedBonus = level / 10 (Elf only) + dexBonus + baseStatBonusThe variable baseStatBonus is your bonus determined from your starting stats.
The variable strBonus and dexBonus is your bonuse determined by your current stats with items and buffs.
To determine your full bonus, reference the formula above and follow these steps:
Determine your level bonus (level / 10 for certain classes).
Determine your strBonus or dexBonus from the chart "strBonus & dexBonus"
Determine your baseStatBonus from the chart relevant to your class.
These bonuses are reflected in the Stat Calculator as well.
strBonus & dexBonus
These bonuses can be achieved from base stats, buffs, and items.
STR | Melee bonus | DEX | Ranged bonus |
|---|---|---|---|
0 | -6 | 0–14 | 0 |
1–2 | -5 | 15 | 1 |
3–4 | -4 | 16 | 2 |
5–6 | -3 | 17 | 3 |
7–8 | -2 | 18–20 | 4 |
9–10 | -1 | 21–23 | 5 |
11–12 | 0 | 24–26 | 6 |
13–14 | 1 | 27–29 | 7 |
15–16 | 2 | 30–32 | 8 |
17–18 | 3 | 33–35 | 9 |
19–20 | 4 | 36–39 | 10 |
21–22 | 5 | 40–43 | 11 |
23–25 | 6 | 44–47 | 12 |
26–28 | 7 | 48–51 | 13 |
29–30 | 8 | 52–55 | 14 |
31–32 | 9 | 56–59 | 15 |
33 | 10 | 60–63 | 16 |
34 | 11 | 64–67 | 17 |
35–38 | 12 | 68–71 | 18 |
39–42 | 13 | 72–75 | 19 |
43–46 | 14 | 76–79 | 20 |
47–50 | 15 | 80–83 | 21 |
51–54 | 16 | 84–87 | 22 |
55–58 | 17 | 88–91 | 23 |
59–62 | 18 | 92–95 | 24 |
After 62, you continue to get +1 damage (from STR and DEX) every 4 points.
baseStatBonus
These bonuses can only be achieved from your base stat allocation. These are special bonuses applied to your character for choosing specific base stats.
Class | Stat | Value | Bonus |
|---|---|---|---|
Knight | STR | 18–19 | +2 melee dmg |
Knight | STR | 20 | +4 melee dmg |
Knight | DEX | — | no ranged damage bonus |
Wizard | STR | 10–11 | +1 melee dmg |
Wizard | STR | 12+ | +2 melee dmg |
Wizard | DEX | — | no ranged damage bonus |
Elf | STR | 13 | +1 melee dmg |
Elf | STR | 14+ | +2 melee dmg |
Elf | DEX | 14–16 | +2 ranged dmg |
Elf | DEX | 17+ | +3 ranged dmg |
Royal | STR | 15–17 | +1 melee dmg |
Royal | STR | 18+ | +2 melee dmg |
Royal | DEX | 13+ | +1 ranged dmg |
Dark Elf | STR | 14–17 | +1 melee dmg |
Dark Elf | STR | 18 | +2 melee dmg |
Dark Elf | DEX | 18 | +2 ranged dmg |
Dragon Knight | STR | 15–17 | +1 melee dmg |
Dragon Knight | STR | 18+ | +3 melee dmg |
Dragon Knight | DEX | — | no ranged damage bonus |
Illusionist | STR | 13–14 | +1 melee dmg |
Illusionist | STR | 15+ | +2 melee dmg |
Illusionist | DEX | — | no ranged damage bonus |