HP Regen

Last updated by Depardieu on September 19, 2026

Tikal/Antharas3.63

These are the details found in l1j-en, the closest match to the live servers before they closed. Private servers frequently alter these, so double check your server's details.

Formula

tickBonus = random(1, maxRandomBonus) + equipmentHpr + classBaseBonus + situationalBonus
newHp = currentHp + tickBonus + conFloor

conFloor is a small unconditional trickle added every tick regardless of level: max(CON - 10, 1).

maxRandomBonus

This is determined by your CON.

Level

CON

maxRandomBonus

<= 11

any

1

> 11

<= 13

1

> 11

14-25

CON - 12

> 11

> 25

14 (capped)

classBaseBonus

This is determined by your starting stats.

Class

CON

classBaseBonus

Knight

16-17

2

Knight

18

4

Wizard

17

1

Wizard

18

2

Elf

14-15

1

Elf

16

2

Elf

17+

3

Royal

13-14

1

Royal

15-16

2

Royal

17

3

Royal

18

4

Dark Elf

11-12

1

Dark Elf

13+

2

Dragon Knight

16-17

1

Dragon Knight

18

3

Illusionist

14-15

1

Illusionist

16+

2

situationalBonus

These are things like location, buffs, etc.