Enchant Rates

Last updated by Depardieu on September 22, 2026

Tikal/Antharas3.63

This guide covers item enchantment rates. This is all based off of the l1j-en source code. These settings are frequently tweaked on private servers, so make sure to check your current server. Let me know if anything looks questionable.

Weapon Enchanting

Different item types have different safe enchant levels. Check the "Item Type" section for reference.

Current level

Success

Unchanged

Failure (item destroyed)

< 0 (item is -)

100%

—

—

+0 to +9

33%

—

67%

+9 and above

16%

17%

67%

Armor Enchanting

Different item types have different safe enchant levels. Check the "Item Type" section for reference. Items can go past what table documents (+15), it just slowly gets worse rates and is not worth documenting.

Level

Success

Unchanged

Failure

< 0 (item is -)

100%

—

—

+0

50%

—

50%

+1

33%

—

67%

+2

25%

—

75%

+3

20%

—

80%

+4

16%

—

84%

+5

14%

—

86%

+6

12%

—

88%

+7

11%

—

89%

+8

10%

—

90%

+9

4%

5%

91%

+10

3%

4%

93%

+11

3%

4%

93%

+12

3%

4%

93%

+13 to +15

3%

3%

94%

Accessory Enchanting

Accessories are always safe to +0.

Level

Success

Level

Success

+0

85%

+5

44%

+1

60%

+6

43%

+2

52%

+7

42%

+3

48%

+8

41%

+4

45%

+9

40%

Blessed Scrolls

Blessed Scrolls have a chance of going +1 to +3 depending on the current enchant level. This is checked after a success roll.

Current level

+1

+2

+3

+0 to +2

32%

44%

24%

+3 to +5

51%

49%

—

+6 and above

100%

—

—

Cursed Scrolls

Cursed scrolls will lower an items enchant level by -1.

Item Types

This only applies to weapons and armor. The item's material typically determines its safe enchant level. There are some exceptions out there (for example, Ivory Tower items are unenchantable).

Material

Weapon safe enchant

Armor safe enchant

Bone

+0

+0

Black Mithril

+0

+0

Iron

+6

+4

Leather

+6

+4

Wood

+6

+4

Gemstone

+6

+4

Cloth

—

+4

Copper

—

+4

Dragonscale

—

+4

Mithril

+6

+6

Oriharukon

+6

+6

Steel

+6

+6

Silver

+6

—

Gold

+6

—

Platinum

+6

—